basic20:spells:inflict_light_wounds
Inflict Light Wounds
School: Necromancy
Level: 1
Components: V, S
Casting Time: 1 standard action
Range: Touch
Target: Creature touched
Duration: Instantaneous
Saving Throw: Will half
Spell Resistance: Yes
When laying your hand upon a creature, you channel negative energy that deals 1d8 points of damage +1 point per caster level (maximum +5).
Since undead are powered by negative energy, this spell cures such a creature of a like amount of damage, rather than harming it.
basic20/spells/inflict_light_wounds.txt · Last modified: 2012/01/18 11:08 by cedwards