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basic20:creating_characters [2011/01/08 01:50] cedwardsbasic20:creating_characters [2014/06/01 18:13] (current) cedwards
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 ====== Creating Characters ====== ====== Creating Characters ======
-Character creation starts with the generation of 6 ability scores which determine the type of character class that a player will play.  Each ability score is determined by rolling 4d6 and dropping the lowest die.+Character creation starts with the generation of 6 ability scores which  
 +determine the type of character class that a player will play.
  
-===== Strength ===== +  Roll 4d6 for each ability score.  Assign in the following order: [[abilities#strength]][[abilities#dexterity]][[abilities#constitution]][[abilities#intelligence]][[abilities#wisdom]][[abilities#charisma]] 
-Strength measures your character's muscle and physical power. When using a melee weapon, you can use your Strength Bonus to modify your Base Attack Bonus. +  - You may reroll one ability score 
- +  - You may switch any two ability scores 
-===== Dexterity ===== +  - Choose a race for your character 
-Dexterity measures hand-eye coordination, agility, reflexes, and balance. When using a ranged weapon, you can use your Dexterity Bonus to modify your Base Attack Bonus. +  - Choose a class that matches your abilities
- +
-===== Constitution ===== +
-Constitution represents your character's health and stamina. A Constitution bonus increases a character's hit points, so the ability is important for all classes. +
- +
- Score  ^  Result                     ^ +
-|  1-6    |  -1 from each HD            | +
-|  7-8    |  40-50% chance of survival +
-|  9-12    60-90% chance of survival +
-|  13-14  |  Will withstand adversity   | +
-|  15+    |  +1 to each HD              | +
- +
-===== Intelligence ===== +
-Intelligence determines how well your character learns and reasons.  +
- +
-===== Wisdom ===== +
-Wisdom describes a character's willpower, common sense, perception, and intuition. While Intelligence represents one’s ability to analyze information, Wisdom represents being in tune with and aware of one's surroundings. +
- +
-===== Charisma ===== +
-Charisma measures a character's force of personalitypersuasivenesspersonal magnetismability to leadand physical attractiveness. This ability represents actual strength of personalitynot merely how one is perceived by others in a social setting. +
- +
-It's primary function is to determine the number of people that can be employed by a character +
- +
-^ Score   ^ Maximum Hirelings ^ Loyalty ^ +
- 3-4    |  1                  |  -2     | +
- 5-6    |  2                  |  -2     | +
- 7-9    |  3                  |  -1     | +
- 10-12  |  4                  |       | +
-|  13-15  |  5                  |  +1     | +
-|  16-17  |  6                  |  +2     | +
-|  18      7                  |  +2     | +
- +
-===== Universal Attribute Bonus ===== +
- +
-^  Score    Bonus        ^ +
-|  3-8      -1  (or 5%)  | +
-|  9-12    |  --           | +
-|  13-18    +1 (or 5%)   |+
  
basic20/creating_characters.1294451407.txt.gz · Last modified: 2011/01/08 01:50 by cedwards

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