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ogl:spells [2008/04/27 02:08] – created cedwardsogl:spells [2008/04/27 02:55] (current) cedwards
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 Regardless of the amount of times this spell is cast, only a single undead animal may be controlled at any one time by a single caster.  If an undead animal is animated using this spell whilst another is already under your control, the original animal becomes uncontrolled. Regardless of the amount of times this spell is cast, only a single undead animal may be controlled at any one time by a single caster.  If an undead animal is animated using this spell whilst another is already under your control, the original animal becomes uncontrolled.
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 +An undead animal can be created only from a mostly intact skeleton or corpse.  If a skeleton is made from a corpse, the flesh falls off the bones.  The statistics for a tiny-sized skeleton or zombie may be found in Core Rulebook III.
  
 //Material Component//: A small black onyx gem worth at least 10 gp must be placed in the mouth or eye socket of the corpse.  The magic of the spell makes this gem worthless. //Material Component//: A small black onyx gem worth at least 10 gp must be placed in the mouth or eye socket of the corpse.  The magic of the spell makes this gem worthless.
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 Regardless of the amount of times this spell is cast, only a single skeleton may be controlled at any one time by a single caster.  If a skeleton is animated using this spell whilst another is already under your control, the original skeleton becomes uncontrolled. Regardless of the amount of times this spell is cast, only a single skeleton may be controlled at any one time by a single caster.  If a skeleton is animated using this spell whilst another is already under your control, the original skeleton becomes uncontrolled.
  
-An undead skeleton can be created only from a mostly intact skeleton or corpse.  If a skeleton is made from a corpse, the flesh falls off the bones.+An undead skeleton can be created only from a mostly intact skeleton or corpse.  If a skeleton is made from a corpse, the flesh falls off the bones.  The statistics for a skeleton depend on its size; they do not depend on what abilities the creature may have had whilst alive.  See Cor Rulebook III for details.
  
 //Material Component//:  A small black onyx gem worth at least 50 gp must be placed into the mouth or eye socket of the corpse.  The magic of the spell makes this gem worthless. //Material Component//:  A small black onyx gem worth at least 50 gp must be placed into the mouth or eye socket of the corpse.  The magic of the spell makes this gem worthless.
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 Regardless of the amount of times this spell is cast, only a single zombie may be controlled at any one time by a single caster.  If a zombie is animated using this spell whilst another is already under your control, the original zombie becomes uncontrolled. Regardless of the amount of times this spell is cast, only a single zombie may be controlled at any one time by a single caster.  If a zombie is animated using this spell whilst another is already under your control, the original zombie becomes uncontrolled.
  
-An undead zombie can be created only from a mostly intact corpse.+An undead zombie can be created only from a mostly intact corpse.  The statistics for a zombie depend on its size; they do not depend on what abilities the creature may have had whilst alive.  See Core Rulebook III for details.
  
 //Material Component//: A small black onyx gem worth at least 50 gp must be placed into the mouth or eye socket of the corpse.  The magic of the spell makes this gem worthless. //Material Component//: A small black onyx gem worth at least 50 gp must be placed into the mouth or eye socket of the corpse.  The magic of the spell makes this gem worthless.
ogl/spells.1209262094.txt.gz · Last modified: 2008/04/27 02:08 by cedwards

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