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naming_standards

This is an old revision of the document!


These standards are for resrefs, blueprints, scripts, encounters, and area transitions

Items

Start by using the first letter of items category then the first two letters of the sub-category. If two item sub-categories have the same second letter use the third letter, or if they it is a two word sub-category use the first two letters of each word. After this use the unique name of the item abbreviate as needed.

Item Type Prefix
Armor a_<xx>
Clothing a_cl_
Heavy a_hv_
Helmets a_he_
Light a_li_
Medium a_me_
NPC Clothing a_nc_
Shields a_sh_
Creature Items Prefix
Bite c_bi_
Claw c_cl_
Gore c_go_
Melee c_ml_
Skin/hide c_sh_
Slam c_sl_
Miscellaneous Prefix
Books m_bo_
Clothing m_cl_
Gems m_ge_
Jewlery m_je_
Kit m_ki_
Other m_ot_
Potions m_po_
Scrolls m_sc_
Plot Items p_
Tutorial t_
Special s_
Weapons w_<xx>
Ammunition w_am_
Axes w_ax_
Bladed w_ba_
Blunts w_bu_
Double-sided w_ds_
Exotic w_ex_
Mage-Specific w_ms_
Polearms w_po_
Ranged w_ra_
Throwing w_th_
naming_standards.1206196651.txt.gz · Last modified: 2008/03/22 14:37 by cedwards

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