cormyr:house_rules
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| cormyr:house_rules [2008/05/04 13:42] – cedwards | cormyr:house_rules [2009/08/15 23:44] (current) – cedwards | ||
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| ^ Name ^ Key Abilities | ^ Name ^ Key Abilities | ||
| | [[#area attack|Area Attack]] | | [[#area attack|Area Attack]] | ||
| - | | Blinding Attack | + | | [[#blinding attack|Blinding Attack]] | Dex, Int, Wis | –30 | Target blinded 1d4 rounds | |
| | Bonus Damage | | Bonus Damage | ||
| | Daze Attack | | Daze Attack | ||
| Line 56: | Line 56: | ||
| squares entails a –15 penalty. You cannot score a critical hit with an | squares entails a –15 penalty. You cannot score a critical hit with an | ||
| attack that uses this maneuver. | attack that uses this maneuver. | ||
| + | |||
| + | ==== Blinding Attack ==== | ||
| + | You slash at an opponent’s eyes, temporarily blurring his vision | ||
| + | with a bloody cut to his brow or directly injuring his eyes. | ||
| + | |||
| + | **Key Ability:** Dexterity, Intelligence, | ||
| + | **Prerequisite: | ||
| + | order to see.\\ | ||
| + | **Rules:** The target of this effect is considered blinded for 1d4 | ||
| + | minutes.\\ | ||
| + | **Threat:** On a critical hit, the target is blinded for 2d4 minutes | ||
| + | instead of 1d4.\\ | ||
| + | **Penalty: | ||
| + | must you strike at a foe’s eyes, but you must hit him in the precisely | ||
| + | correct spot to cause injury to the visual organs. Most creatures | ||
| + | wear helms or take special care to defend their faces. | ||
| ===== Sample Combat Maneuvers ===== | ===== Sample Combat Maneuvers ===== | ||
| Line 212: | Line 228: | ||
| you the opportunity to tear your foe’s weapon from his grasp. | you the opportunity to tear your foe’s weapon from his grasp. | ||
| + | ====== Skills ====== | ||
| + | ===== Craft (Alchemy) ===== | ||
| + | You can use the Craft (Alchemy) skill to identify potions at no cost: just a taste. | ||
| + | |||
| + | ===== Spellcraft ===== | ||
| + | You can use the Spellcraft skill to identify magic items. | ||
| + | |||
| + | ====== Turn Undead ====== | ||
| + | ===== Turning ===== | ||
| + | When you turn, you send out a wave of positive energy in a 30-foot burst. | ||
| + | |||
| + | ===== Rebuking ===== | ||
| + | When you rebuke, you send out a wave of negative energy in a 30-foot burst. | ||
cormyr/house_rules.1209908579.txt.gz · Last modified: 2008/05/04 13:42 by cedwards