basic20:spells:magic_missile
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| The missile strikes unerringly, even if the target is in melee combat, so long as it has less than total cover or total concealment. Specific parts of a creature can't be singled out. Objects are not damaged by the spell. | The missile strikes unerringly, even if the target is in melee combat, so long as it has less than total cover or total concealment. Specific parts of a creature can't be singled out. Objects are not damaged by the spell. | ||
| - | For every two caster levels beyond 1st, you gain an additional missile—two at 3rd level, three at 5th. If you shoot multiple missiles, you can have them strike a single creature or several creatures. A single missile can strike only one creature. You must designate targets before you check for spell resistance or roll damage. | + | For every two caster levels beyond 1st, you gain an additional missile—two at 3rd level, |
basic20/spells/magic_missile.1327720151.txt.gz · Last modified: 2012/01/28 03:09 by cedwards