miscreation.net

deviating from the norm

User Tools

Site Tools


basic20:spells:cure_light_wounds

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Next revision
Previous revision
basic20:spells:cure_light_wounds [2008/12/31 18:12] – created cedwardsbasic20:spells:cure_light_wounds [2012/01/18 11:14] (current) cedwards
Line 1: Line 1:
-====== Cure Light Wounds (reversible) ====== +====== Cure Light Wounds ====== 
- +**School:** Necromancy\\ 
-**Level:** Brd 1, Clr 1, Drd 1, Healing 1, Pal 1, Rgr 2\\+**Level:** 1\\
 **Components:** V, S\\ **Components:** V, S\\
 **Casting Time:** 1 standard action\\ **Casting Time:** 1 standard action\\
Line 10: Line 10:
 **Spell Resistance:** Yes (harmless); see text\\ **Spell Resistance:** Yes (harmless); see text\\
  
-When laying your hand upon a living creature, you channel positive energy that cures 1d8 points of damage +1 point per caster level (maximum +5). +When laying your hand upon a living creature, you channel positive energy that cures 1d8 points of damage + 1 point per caster level (maximum +5). Since undead are powered by negative energy, this spell deals damage to them instead of curing their wounds. An undead creature can apply spell resistance, and can attempt a Will save to take half damage.
basic20/spells/cure_light_wounds.1230747142.txt.gz · Last modified: 2008/12/31 18:12 by cedwards

Donate Powered by PHP Valid HTML5 Valid CSS Driven by DokuWiki