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basic20:spells:arcane [2014/06/02 00:16] cedwardsbasic20:spells:arcane [2014/06/02 00:27] (current) cedwards
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 ===== Wizard Spells and Borrowed Spellbooks ===== ===== Wizard Spells and Borrowed Spellbooks =====
  
-A wizard can use a borrowed spellbook to prepare a spell the character already knows and has recorded in the characters own spellbook, but preparation success is not assured. First, the wizard must decipher the writing in the book (see [[#Arcane Magical Writings]], above). Once a spell from another spellcaster's book is deciphered, the reader must make a successful [[..:skills:Spellcraft]] check (DC 15 + spell's level) to prepare the spell. If the check succeeds, the wizard can prepare the spell. The wizard must repeat the check to prepare the spell again, no matter how many times the character has prepared the spell before. If the check fails, the character cannot try to prepare the spell from the same source again until the next day. (However, as explained above, the character does not need to repeat a check to decipher the writing.)+A wizard can use a borrowed spellbook to prepare a spell the character already  
 +knows and has recorded in the character's own spellbook, but preparation  
 +success is not assured. First, the wizard must decipher the writing in the  
 +book (see [[#Arcane Magical Writings]], above). Once a spell from another  
 +spellcaster's book is deciphered, the reader must make a successful  
 +[[..:skills:Spellcraft]] check (DC 15 + spell's level) to prepare the spell.  
 +If the check succeeds, the wizard can prepare the spell. The wizard must  
 +repeat the check to prepare the spell again, no matter how many times the  
 +character has prepared the spell before. If the check fails, the character  
 +cannot try to prepare the spell from the same source again until the next day.  
 +(However, as explained above, the character does not need to repeat a check to  
 +decipher the writing.)
  
 ===== Adding Spells to a Wizard's Spellbook ===== ===== Adding Spells to a Wizard's Spellbook =====
  
-Wizards can add new spells to their spellbooks through several methods. If a wizard has chosen to specialize in a school of magic, the wizard can learn spells only from schools the character can cast.+Wizards can add new spells to their spellbooks through several methods. If a  
 +wizard has chosen to specialize in a school of magic, the wizard can learn  
 +spells only from schools the character can cast.
  
-**Spells Copied from Another's Spellbook or a Scroll:** A wizard can also add spells to the wizards spellbook whenever the wizard encounters a new spell on a magic scroll or in another wizard's spellbook. No matter what the spell's source, the character must first decipher the magical writing (see [[#Arcane Magical Writings]], above). Next, the wizard must spend a day studying the spell. At the end of the day, the character must make a [[..:skills:Spellcraft]] check (DC 15 + spell's level). A wizard who has specialized in a school of spells gains a +2 bonus to the check if the new spell is from the characters specialty school. The character cannot, however, learn any spells from the character’s prohibited schools.+**Spells Copied from Another's Spellbook or a Scroll:** A wizard can also add  
 +spells to the wizard's spellbook whenever the wizard encounters a new spell on  
 +a magic scroll or in another wizard's spellbook. No matter what the spell' 
 +source, the character must first decipher the magical writing (see  
 +[[#Arcane Magical Writings]], above). Next, the wizard must spend a day  
 +studying the spell. At the end of the day, the character must make a  
 +[[..:skills:Spellcraft]] check (DC 15 + spell's level). A wizard who has  
 +specialized in a school of spells gains a +2 bonus to the check if the new  
 +spell is from the character's specialty school. The character cannot, however,  
 +learn any spells from the character’s prohibited schools.
  
-If the check succeeds, the wizard understands the spell and can copy it into the characters spellbook (see [[#Writing a New Spell into a Spellbook]], below). The process leaves a spellbook that was copied from unharmed, but a spell successfully copied from a magic scroll disappears from the scroll.+If the check succeeds, the wizard understands the spell and can copy it into  
 +the character's spellbook (see [[#Writing a New Spell into a Spellbook]],  
 +below). The process leaves a spellbook that was copied from unharmed, but a  
 +spell successfully copied from a magic scroll disappears from the scroll.
  
-If the check fails, the wizard cannot understand the spell and cannot attempt to learn it again, even if the character studies it from another source, until the character gains another rank in [[..:skills:Spellcraft]]. If the check fails, the character cannot copy the spell from another's spellbook, and the spell does not vanish from the scroll.+If the check fails, the wizard cannot understand the spell and cannot attempt  
 +to learn it again, even if the character studies it from another source, until  
 +the character gains another rank in [[..:skills:Spellcraft]]. If the check  
 +fails, the character cannot copy the spell from another's spellbook, and the  
 +spell does not vanish from the scroll.
  
-**Independent Research:** A wizard also can research a spell independently, duplicating an existing spell or creating an entirely new one.+**Independent Research:** A wizard also can research a spell independently,  
 +duplicating an existing spell or creating an entirely new one.
  
 ===== Writing a New Spell into a Spellbook ===== ===== Writing a New Spell into a Spellbook =====
  
-Once a wizard understands a new spell, the wizard can record it into his or her spellbook.+Once a wizard understands a new spell, the wizard can record it into his or  
 +her spellbook.
  
-**Time:** The process requires 1 day plus 1 additional day per spell level. Zero-level spells require 1 day.+**Time:** The process requires 1 day plus 1 additional day per spell level.  
 +Zero-level spells require 1 day.
  
-**Space in the Spellbook:** A spell takes up 2 pages of the spellbook per spell level. A 0-level spell takes a single page. A spellbook has 100 pages.+**Space in the Spellbook:** A spell takes up 2 pages of the spellbook per  
 +spell level. A 0-level spell takes a single page. A spellbook has 100 pages.
  
 **Materials and Costs:** Materials for writing the spell cost 100 sp per page.  **Materials and Costs:** Materials for writing the spell cost 100 sp per page. 
  
-Note that a wizard does not have to pay these costs in time or gold for the spells gained for free at each new level. The wizard adds these to the wizards spellbook as part of the wizard’s ongoing research.+Note that a wizard does not have to pay these costs in time or gold for the  
 +spells gained for free at each new level. The wizard adds these to the 
 +wizard's spellbook as part of the wizard’s ongoing research.
  
 ===== Replacing and Copying Spellbooks ===== ===== Replacing and Copying Spellbooks =====
  
-A wizard can use the procedure for learning a spell to reconstruct a lost spellbook. If the character already has a particular spell prepared, the character can write it directly into a new book at a cost of 100 sp per page (as noted in [[#Writing a New Spell into a Spellbook]]). The process wipes the prepared spell from the characters mind, just as casting it would. If the character does not have the spell prepared, the character can prepare it from a borrowed spellbook and then write it into a new book.+A wizard can use the procedure for learning a spell to reconstruct a lost  
 +spellbook. If the character already has a particular spell prepared, the  
 +character can write it directly into a new book at a cost of 100 sp per page  
 +(as noted in [[#Writing a New Spell into a Spellbook]]). The process wipes the  
 +prepared spell from the character's mind, just as casting it would. If the  
 +character does not have the spell prepared, the character can prepare it from  
 +a borrowed spellbook and then write it into a new book.
  
-Duplicating an existing spellbook uses the same procedure as replacing it, except that the time requirement and cost per page are halved.+Duplicating an existing spellbook uses the same procedure as replacing it,  
 +except that the time requirement and cost per page are halved.
  
-===== Arcane Spellcasters Who Are Not Wizards =====+===== Spellcasters Who Are Not Wizards =====
  
-Some arcane spellcasters do not have spellbooks and do not prepare spells. Such a character's level limits the number of spells the character can cast.+Some spellcasters do not have spellbooks and do not prepare spells. Such a  
 +character's level limits the number of spells the character can cast.
  
-**Daily Readying of Spells:** Each day these characters need 8 hours of rest (just like a wizard), after which they spend 15 minutes concentrating. A bard must sing or play an instrument of some kind while concentrating. Without such a period of rest the character does not regain the spell slots used up the day before.+**Daily Readying of Spells:** Each day these characters need 8 hours of rest  
 +(just like a wizard), after which they spend 15 minutes concentrating. Without  
 +such a period of rest the character does not regain the spell slots used up  
 +the day before.
  
-**Recent Casting Limit:** As with wizards, any spells cast within the last 8 hours count against the character's daily limit.+**Recent Casting Limit:** As with wizards, any spells cast within the last 8  
 +hours count against the character's daily limit.
  
-**Adding Spells to a Sorcerer's Repertoire:** Most spellcasters that do not prepare spells like wizards gain new spells each time they attain new experience levels and never gain spells any other way.+**Adding Spells to a Sorcerer's Repertoire:** Most spellcasters that do not  
 +prepare spells like wizards gain new spells each time they attain new  
 +experience levels and never gain spells any other way.
  
 ===== 0th Level ===== ===== 0th Level =====
basic20/spells/arcane.1401668216.txt.gz · Last modified: 2014/06/02 00:16 by cedwards

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