basic20:spells:arcane
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| ====== Arcane Spells ====== | ====== Arcane Spells ====== | ||
| - | FIXME Sorceror' | ||
| - | ===== Preparing | + | ===== Preparing Spells ===== |
| - | A wizard' | + | A wizard' |
| + | A wizard' | ||
| + | extra spells. The wizard can prepare the same spell more than once, but each | ||
| + | preparation counts as one spell toward the wizard's daily limit. | ||
| + | the wizard must have an Intelligence score of at least 10 plus the spell' | ||
| + | level. | ||
| - | **Rest:** To prepare daily spells a wizard must first sleep for 8 hours. The wizard does not have to slumber for every minute of the time, but must refrain from movement, combat, spellcasting, | + | **Rest:** To prepare daily spells a wizard must first sleep for 8 hours. The |
| + | wizard does not have to slumber for every minute of the time, but must refrain | ||
| + | from movement, combat, spellcasting, | ||
| + | fairly demanding physical or mental task during the rest period. If the | ||
| + | wizard' | ||
| + | amount of time the wizard has to rest in order to clear his or her mind, and | ||
| + | the wizard must have at least 1 hour of rest immediately prior to preparing | ||
| + | spells. If the wizard does not need to sleep for some reason, the character | ||
| + | still must have 8 hours of restful calm before preparing any spells. | ||
| - | **Recent Casting Limit/Rest Interruptions: | + | **Recent Casting Limit/Rest Interruptions: |
| + | for the coming day, all spells the wizard has cast within the last 8 hours | ||
| + | count against the wizard's daily limit. | ||
| - | **Preparation Environment: | + | **Preparation Environment: |
| + | peace, quiet, and comfort to allow for proper concentration. The wizard' | ||
| + | surroundings must be free from overt distractions, | ||
| + | other loud noises. Exposure to inclement weather prevents the necessary | ||
| + | concentration, | ||
| + | suffer while studying. Wizards also must have access to their spellbooks to | ||
| + | study from and sufficient light to read them by. | ||
| - | **One exception: | + | **One exception: |
| + | spellbook. | ||
| - | **Spell Preparation Time:** After resting, a wizard must study his or her spellbook to prepare any spells that day. If the wizard wants to prepare all the wizard’s spells, the process takes 1 hour. Preparing some smaller portion of the wizard’s daily capacity takes a proportionally smaller amount of time, but always at least 15 minutes. | + | **Spell Preparation Time:** After resting, a wizard must study his or her |
| + | spellbook to prepare any spells that day. If the wizard wants to prepare all | ||
| + | the wizard's spells, the process takes 1 hour. Preparing some smaller portion | ||
| + | of the wizard's daily capacity takes a proportionally smaller amount of time, | ||
| + | but always at least 15 minutes. | ||
| - | **Spell Selection and Preparation: | + | **Spell Selection and Preparation: |
| + | the character's spellbook, the only spells a wizard has available to cast are | ||
| + | the ones that the character already had prepared from the previous day and has | ||
| + | not yet used. During the study period, a wizard chooses which spells to | ||
| + | prepare. | ||
| + | have not been cast, the character can abandon some or all of them to make room | ||
| + | for new spells. | ||
| - | When preparing spells for the day, the wizard can leave some spell slots open. Later during that day, the wizard can repeat the preparation process as often as the character likes, time and circumstances permitting. During these extra sessions of preparation, | + | When preparing spells for the day, the wizard can leave some spell slots open. |
| + | Later during that day, the wizard can repeat the preparation process as often | ||
| + | as the character likes, time and circumstances permitting. During these extra | ||
| + | sessions of preparation, | ||
| + | character cannot, however, abandon a previously prepared spell to replace it | ||
| + | with another one or fill a slot that is empty because the wizard has cast a | ||
| + | spell in the meantime. That sort of preparation can only be done during the | ||
| + | first study period after resting. Like the first session of the day, this | ||
| + | preparation takes at least 15 minutes, and it takes longer if the wizard | ||
| + | prepares more than one-quarter of the wizard's spells. | ||
| - | **Prepared Spell Retention: | + | **Prepared Spell Retention: |
| + | the character's mind until the character triggers it (or until the character | ||
| + | abandons it). Upon casting, the spell is purged from the character's mind. | ||
| + | Certain other events, such as the effects of magic items or special attacks | ||
| + | from monsters, can wipe a prepared spell from a character' | ||
| - | **Death and Prepared Spell Retention: | + | **Death and Prepared Spell Retention: |
| + | stored in the character's mind are wiped away. | ||
| ===== Arcane Magical Writings ===== | ===== Arcane Magical Writings ===== | ||
| - | To decipher an arcane magical writing (such as a single spell in written form in another' | + | To decipher an arcane magical writing (such as a single spell in written form |
| + | in another' | ||
| + | [[..: | ||
| + | fails, the character cannot attempt to read that particular spell until the | ||
| + | next day. A read magic spell automatically deciphers a magical writing without | ||
| + | a skill check. If the person who created the magical writing is on hand to | ||
| + | help the reader, success is also automatic. | ||
| - | Once a character deciphers a particular magical writing, the character does not need to decipher it again. Deciphering a magical writing allows the reader to identify the spell and gives some idea of its effects (as explained in the spell description). If the magical writing was a scroll and the reader can cast arcane spells, the character can attempt to use the scroll. | + | Once a character deciphers a particular magical writing, the character does |
| + | not need to decipher it again. Deciphering a magical writing allows the reader | ||
| + | to identify the spell and gives some idea of its effects (as explained in the | ||
| + | spell description). If the magical writing was a scroll and the reader can | ||
| + | cast arcane spells, the character can attempt to use the scroll. | ||
| ===== Wizard Spells and Borrowed Spellbooks ===== | ===== Wizard Spells and Borrowed Spellbooks ===== | ||
| - | A wizard can use a borrowed spellbook to prepare a spell the character already knows and has recorded in the character’s own spellbook, but preparation success is not assured. First, the wizard must decipher the writing in the book (see [[#Arcane Magical Writings]], above). Once a spell from another spellcaster' | + | A wizard can use a borrowed spellbook to prepare a spell the character already |
| + | knows and has recorded in the character's own spellbook, but preparation | ||
| + | success is not assured. First, the wizard must decipher the writing in the | ||
| + | book (see [[#Arcane Magical Writings]], above). Once a spell from another | ||
| + | spellcaster' | ||
| + | [[..: | ||
| + | If the check succeeds, the wizard can prepare the spell. The wizard must | ||
| + | repeat the check to prepare the spell again, no matter how many times the | ||
| + | character has prepared the spell before. If the check fails, the character | ||
| + | cannot try to prepare the spell from the same source again until the next day. | ||
| + | (However, as explained above, the character does not need to repeat a check to | ||
| + | decipher the writing.) | ||
| ===== Adding Spells to a Wizard' | ===== Adding Spells to a Wizard' | ||
| - | Wizards can add new spells to their spellbooks through several methods. If a wizard has chosen to specialize in a school of magic, the wizard can learn spells only from schools the character can cast. | + | Wizards can add new spells to their spellbooks through several methods. If a |
| + | wizard has chosen to specialize in a school of magic, the wizard can learn | ||
| + | spells only from schools the character can cast. | ||
| - | **Spells Copied from Another' | + | **Spells Copied from Another' |
| + | spells to the wizard's spellbook whenever the wizard encounters a new spell on | ||
| + | a magic scroll or in another wizard' | ||
| + | source, the character must first decipher the magical writing (see | ||
| + | [[#Arcane Magical Writings]], above). Next, the wizard must spend a day | ||
| + | studying the spell. At the end of the day, the character must make a | ||
| + | [[..: | ||
| + | specialized in a school of spells gains a +2 bonus to the check if the new | ||
| + | spell is from the character's specialty school. The character cannot, however, | ||
| + | learn any spells from the character’s prohibited schools. | ||
| - | If the check succeeds, the wizard understands the spell and can copy it into the character’s spellbook (see [[#Writing a New Spell into a Spellbook]], | + | If the check succeeds, the wizard understands the spell and can copy it into |
| + | the character's spellbook (see [[#Writing a New Spell into a Spellbook]], | ||
| + | below). The process leaves a spellbook that was copied from unharmed, but a | ||
| + | spell successfully copied from a magic scroll disappears from the scroll. | ||
| - | If the check fails, the wizard cannot understand the spell and cannot attempt to learn it again, even if the character studies it from another source, until the character gains another rank in [[..: | + | If the check fails, the wizard cannot understand the spell and cannot attempt |
| + | to learn it again, even if the character studies it from another source, until | ||
| + | the character gains another rank in [[..: | ||
| + | fails, the character cannot copy the spell from another' | ||
| + | spell does not vanish from the scroll. | ||
| - | **Independent Research:** A wizard also can research a spell independently, | + | **Independent Research:** A wizard also can research a spell independently, |
| + | duplicating an existing spell or creating an entirely new one. | ||
| ===== Writing a New Spell into a Spellbook ===== | ===== Writing a New Spell into a Spellbook ===== | ||
| - | Once a wizard understands a new spell, the wizard can record it into his or her spellbook. | + | Once a wizard understands a new spell, the wizard can record it into his or |
| + | her spellbook. | ||
| - | **Time:** The process requires 1 day plus 1 additional day per spell level. Zero-level spells require 1 day. | + | **Time:** The process requires 1 day plus 1 additional day per spell level. |
| + | Zero-level spells require 1 day. | ||
| - | **Space in the Spellbook: | + | **Space in the Spellbook: |
| + | spell level. A 0-level spell takes a single page. A spellbook has 100 pages. | ||
| **Materials and Costs:** Materials for writing the spell cost 100 sp per page. | **Materials and Costs:** Materials for writing the spell cost 100 sp per page. | ||
| - | Note that a wizard does not have to pay these costs in time or gold for the spells gained for free at each new level. The wizard adds these to the wizard’s spellbook as part of the wizard’s ongoing research. | + | Note that a wizard does not have to pay these costs in time or gold for the |
| + | spells gained for free at each new level. The wizard adds these to the | ||
| + | wizard's spellbook as part of the wizard’s ongoing research. | ||
| ===== Replacing and Copying Spellbooks ===== | ===== Replacing and Copying Spellbooks ===== | ||
| - | A wizard can use the procedure for learning a spell to reconstruct a lost spellbook. If the character already has a particular spell prepared, the character can write it directly into a new book at a cost of 100 sp per page (as noted in [[#Writing a New Spell into a Spellbook]]). The process wipes the prepared spell from the character’s mind, just as casting it would. If the character does not have the spell prepared, the character can prepare it from a borrowed spellbook and then write it into a new book. | + | A wizard can use the procedure for learning a spell to reconstruct a lost |
| + | spellbook. If the character already has a particular spell prepared, the | ||
| + | character can write it directly into a new book at a cost of 100 sp per page | ||
| + | (as noted in [[#Writing a New Spell into a Spellbook]]). The process wipes the | ||
| + | prepared spell from the character's mind, just as casting it would. If the | ||
| + | character does not have the spell prepared, the character can prepare it from | ||
| + | a borrowed spellbook and then write it into a new book. | ||
| - | Duplicating an existing spellbook uses the same procedure as replacing it, except that the time requirement and cost per page are halved. | + | Duplicating an existing spellbook uses the same procedure as replacing it, |
| + | except that the time requirement and cost per page are halved. | ||
| - | ===== Arcane | + | ===== Spellcasters Who Are Not Wizards ===== |
| - | Some arcane | + | Some spellcasters do not have spellbooks and do not prepare spells. Such a |
| + | character' | ||
| - | **Daily Readying of Spells:** Each day these characters need 8 hours of rest (just like a wizard), after which they spend 15 minutes | + | **Daily Readying of Spells:** Each day these characters need 8 hours of rest |
| + | (just like a wizard), after which they spend 15 minutes concentrating. Without | ||
| + | such a period of rest the character does not regain the spell slots used up | ||
| + | the day before. | ||
| - | **Recent Casting Limit:** As with wizards, any spells cast within the last 8 hours count against the character' | + | **Recent Casting Limit:** As with wizards, any spells cast within the last 8 |
| + | hours count against the character' | ||
| - | **Adding Spells to a Sorcerer' | + | **Adding Spells to a Sorcerer' |
| + | prepare spells like wizards gain new spells each time they attain new | ||
| + | experience levels and never gain spells any other way. | ||
| ===== 0th Level ===== | ===== 0th Level ===== | ||
| Line 82: | Line 186: | ||
| ===== 1st Level ===== | ===== 1st Level ===== | ||
| + | * [[.:Bane]] | ||
| + | * [[.:Bless]] | ||
| * [[.:Charm Person]] | * [[.:Charm Person]] | ||
| * [[.: | * [[.: | ||
| + | * [[.:Cure Light Wounds]] | ||
| + | * [[.:Detect Alignment]] | ||
| * [[.:Hold Portal]] | * [[.:Hold Portal]] | ||
| + | * [[.:Inflict Light Wounds]] | ||
| * [[.:Magic Missile]] | * [[.:Magic Missile]] | ||
| * [[.: | * [[.: | ||
| Line 97: | Line 206: | ||
| * [[.: | * [[.: | ||
| * [[.: | * [[.: | ||
| + | * [[.:Cure Moderate Wounds]] | ||
| * [[.: | * [[.: | ||
| * [[.:Detect Alignment]] | * [[.:Detect Alignment]] | ||
| * [[.:Detect Thoughts]] | * [[.:Detect Thoughts]] | ||
| + | * [[.:Find Traps]] | ||
| * [[.:Hold Person]] | * [[.:Hold Person]] | ||
| + | * [[.:Inflict Moderate Wounds]] | ||
| * [[.: | * [[.: | ||
| * [[.:Knock]] | * [[.:Knock]] | ||
| Line 110: | Line 222: | ||
| * [[.: | * [[.: | ||
| * [[.:See Invisibility]] | * [[.:See Invisibility]] | ||
| + | * [[.: | ||
| + | * [[.:Speak with Animals]] | ||
| * [[.:Summon Monster# | * [[.:Summon Monster# | ||
| * [[.:Web]] | * [[.:Web]] | ||
| ===== 3rd Level ===== | ===== 3rd Level ===== | ||
| + | * [[.:bestow curse]] | ||
| * [[.: | * [[.: | ||
| + | * [[.:cure serious wounds]] | ||
| * [[.:Dispel Magic]] | * [[.:Dispel Magic]] | ||
| * [[.: | * [[.: | ||
| Line 121: | Line 237: | ||
| * [[.:Haste]] | * [[.:Haste]] | ||
| * [[.:Hold Person]] | * [[.:Hold Person]] | ||
| + | * [[.:inflict serious wounds]] | ||
| * [[.: | * [[.: | ||
| * [[.: | * [[.: | ||
| * [[.:Magic Circle]] | * [[.:Magic Circle]] | ||
| + | * [[.: | ||
| * [[.: | * [[.: | ||
| + | * [[.:remove curse]] | ||
| + | * [[.:remove disease]] | ||
| * [[.:Rope Trick]] | * [[.:Rope Trick]] | ||
| * [[.:Slow]] | * [[.:Slow]] | ||
| + | * [[.:Speak with Dead]] | ||
| * [[.: | * [[.: | ||
| * [[.:Summon Monster# | * [[.:Summon Monster# | ||
| * [[.:Water Breathing]] | * [[.:Water Breathing]] | ||
basic20/spells/arcane.1401667106.txt.gz · Last modified: 2014/06/01 23:58 by cedwards