basic20:spells:arcane
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| ====== Arcane Spells ====== | ====== Arcane Spells ====== | ||
| + | |||
| + | |||
| + | ===== Preparing Spells ===== | ||
| + | |||
| + | A wizard' | ||
| + | A wizard' | ||
| + | extra spells. The wizard can prepare the same spell more than once, but each | ||
| + | preparation counts as one spell toward the wizard' | ||
| + | the wizard must have an Intelligence score of at least 10 plus the spell' | ||
| + | level. | ||
| + | |||
| + | **Rest:** To prepare daily spells a wizard must first sleep for 8 hours. The | ||
| + | wizard does not have to slumber for every minute of the time, but must refrain | ||
| + | from movement, combat, spellcasting, | ||
| + | fairly demanding physical or mental task during the rest period. If the | ||
| + | wizard' | ||
| + | amount of time the wizard has to rest in order to clear his or her mind, and | ||
| + | the wizard must have at least 1 hour of rest immediately prior to preparing | ||
| + | spells. If the wizard does not need to sleep for some reason, the character | ||
| + | still must have 8 hours of restful calm before preparing any spells. | ||
| + | |||
| + | **Recent Casting Limit/Rest Interruptions: | ||
| + | for the coming day, all spells the wizard has cast within the last 8 hours | ||
| + | count against the wizard' | ||
| + | |||
| + | **Preparation Environment: | ||
| + | peace, quiet, and comfort to allow for proper concentration. The wizard' | ||
| + | surroundings must be free from overt distractions, | ||
| + | other loud noises. Exposure to inclement weather prevents the necessary | ||
| + | concentration, | ||
| + | suffer while studying. Wizards also must have access to their spellbooks to | ||
| + | study from and sufficient light to read them by. | ||
| + | |||
| + | **One exception: | ||
| + | spellbook. | ||
| + | |||
| + | **Spell Preparation Time:** After resting, a wizard must study his or her | ||
| + | spellbook to prepare any spells that day. If the wizard wants to prepare all | ||
| + | the wizard' | ||
| + | of the wizard' | ||
| + | but always at least 15 minutes. | ||
| + | |||
| + | **Spell Selection and Preparation: | ||
| + | the character' | ||
| + | the ones that the character already had prepared from the previous day and has | ||
| + | not yet used. During the study period, a wizard chooses which spells to | ||
| + | prepare. | ||
| + | have not been cast, the character can abandon some or all of them to make room | ||
| + | for new spells. | ||
| + | |||
| + | When preparing spells for the day, the wizard can leave some spell slots open. | ||
| + | Later during that day, the wizard can repeat the preparation process as often | ||
| + | as the character likes, time and circumstances permitting. During these extra | ||
| + | sessions of preparation, | ||
| + | character cannot, however, abandon a previously prepared spell to replace it | ||
| + | with another one or fill a slot that is empty because the wizard has cast a | ||
| + | spell in the meantime. That sort of preparation can only be done during the | ||
| + | first study period after resting. Like the first session of the day, this | ||
| + | preparation takes at least 15 minutes, and it takes longer if the wizard | ||
| + | prepares more than one-quarter of the wizard' | ||
| + | |||
| + | **Prepared Spell Retention: | ||
| + | the character' | ||
| + | abandons it). Upon casting, the spell is purged from the character' | ||
| + | Certain other events, such as the effects of magic items or special attacks | ||
| + | from monsters, can wipe a prepared spell from a character' | ||
| + | |||
| + | **Death and Prepared Spell Retention: | ||
| + | stored in the character' | ||
| + | |||
| + | ===== Arcane Magical Writings ===== | ||
| + | |||
| + | To decipher an arcane magical writing (such as a single spell in written form | ||
| + | in another' | ||
| + | [[..: | ||
| + | fails, the character cannot attempt to read that particular spell until the | ||
| + | next day. A read magic spell automatically deciphers a magical writing without | ||
| + | a skill check. If the person who created the magical writing is on hand to | ||
| + | help the reader, success is also automatic. | ||
| + | |||
| + | Once a character deciphers a particular magical writing, the character does | ||
| + | not need to decipher it again. Deciphering a magical writing allows the reader | ||
| + | to identify the spell and gives some idea of its effects (as explained in the | ||
| + | spell description). If the magical writing was a scroll and the reader can | ||
| + | cast arcane spells, the character can attempt to use the scroll. | ||
| + | |||
| + | ===== Wizard Spells and Borrowed Spellbooks ===== | ||
| + | |||
| + | A wizard can use a borrowed spellbook to prepare a spell the character already | ||
| + | knows and has recorded in the character' | ||
| + | success is not assured. First, the wizard must decipher the writing in the | ||
| + | book (see [[#Arcane Magical Writings]], above). Once a spell from another | ||
| + | spellcaster' | ||
| + | [[..: | ||
| + | If the check succeeds, the wizard can prepare the spell. The wizard must | ||
| + | repeat the check to prepare the spell again, no matter how many times the | ||
| + | character has prepared the spell before. If the check fails, the character | ||
| + | cannot try to prepare the spell from the same source again until the next day. | ||
| + | (However, as explained above, the character does not need to repeat a check to | ||
| + | decipher the writing.) | ||
| + | |||
| + | ===== Adding Spells to a Wizard' | ||
| + | |||
| + | Wizards can add new spells to their spellbooks through several methods. If a | ||
| + | wizard has chosen to specialize in a school of magic, the wizard can learn | ||
| + | spells only from schools the character can cast. | ||
| + | |||
| + | **Spells Copied from Another' | ||
| + | spells to the wizard' | ||
| + | a magic scroll or in another wizard' | ||
| + | source, the character must first decipher the magical writing (see | ||
| + | [[#Arcane Magical Writings]], above). Next, the wizard must spend a day | ||
| + | studying the spell. At the end of the day, the character must make a | ||
| + | [[..: | ||
| + | specialized in a school of spells gains a +2 bonus to the check if the new | ||
| + | spell is from the character' | ||
| + | learn any spells from the character’s prohibited schools. | ||
| + | |||
| + | If the check succeeds, the wizard understands the spell and can copy it into | ||
| + | the character' | ||
| + | below). The process leaves a spellbook that was copied from unharmed, but a | ||
| + | spell successfully copied from a magic scroll disappears from the scroll. | ||
| + | |||
| + | If the check fails, the wizard cannot understand the spell and cannot attempt | ||
| + | to learn it again, even if the character studies it from another source, until | ||
| + | the character gains another rank in [[..: | ||
| + | fails, the character cannot copy the spell from another' | ||
| + | spell does not vanish from the scroll. | ||
| + | |||
| + | **Independent Research:** A wizard also can research a spell independently, | ||
| + | duplicating an existing spell or creating an entirely new one. | ||
| + | |||
| + | ===== Writing a New Spell into a Spellbook ===== | ||
| + | |||
| + | Once a wizard understands a new spell, the wizard can record it into his or | ||
| + | her spellbook. | ||
| + | |||
| + | **Time:** The process requires 1 day plus 1 additional day per spell level. | ||
| + | Zero-level spells require 1 day. | ||
| + | |||
| + | **Space in the Spellbook: | ||
| + | spell level. A 0-level spell takes a single page. A spellbook has 100 pages. | ||
| + | |||
| + | **Materials and Costs:** Materials for writing the spell cost 100 sp per page. | ||
| + | |||
| + | Note that a wizard does not have to pay these costs in time or gold for the | ||
| + | spells gained for free at each new level. The wizard adds these to the | ||
| + | wizard' | ||
| + | |||
| + | ===== Replacing and Copying Spellbooks ===== | ||
| + | |||
| + | A wizard can use the procedure for learning a spell to reconstruct a lost | ||
| + | spellbook. If the character already has a particular spell prepared, the | ||
| + | character can write it directly into a new book at a cost of 100 sp per page | ||
| + | (as noted in [[#Writing a New Spell into a Spellbook]]). The process wipes the | ||
| + | prepared spell from the character' | ||
| + | character does not have the spell prepared, the character can prepare it from | ||
| + | a borrowed spellbook and then write it into a new book. | ||
| + | |||
| + | Duplicating an existing spellbook uses the same procedure as replacing it, | ||
| + | except that the time requirement and cost per page are halved. | ||
| + | |||
| + | ===== Spellcasters Who Are Not Wizards ===== | ||
| + | |||
| + | Some spellcasters do not have spellbooks and do not prepare spells. Such a | ||
| + | character' | ||
| + | |||
| + | **Daily Readying of Spells:** Each day these characters need 8 hours of rest | ||
| + | (just like a wizard), after which they spend 15 minutes concentrating. Without | ||
| + | such a period of rest the character does not regain the spell slots used up | ||
| + | the day before. | ||
| + | |||
| + | **Recent Casting Limit:** As with wizards, any spells cast within the last 8 | ||
| + | hours count against the character' | ||
| + | |||
| + | **Adding Spells to a Sorcerer' | ||
| + | prepare spells like wizards gain new spells each time they attain new | ||
| + | experience levels and never gain spells any other way. | ||
| ===== 0th Level ===== | ===== 0th Level ===== | ||
| * [[.:Detect Magic]] | * [[.:Detect Magic]] | ||
| - | * [[.:Read Magic]] | ||
| * [[.:Light]] | * [[.:Light]] | ||
| + | * [[.: | ||
| + | * [[.:Read Magic]] | ||
| ===== 1st Level ===== | ===== 1st Level ===== | ||
| - | * [[.:Hold Portal]] | + | * [[.:Bane]] |
| + | * [[.: | ||
| + | * [[.:Charm Person]] | ||
| * [[.: | * [[.: | ||
| + | * [[.:Cure Light Wounds]] | ||
| + | * [[.:Detect Alignment]] | ||
| + | * [[.:Hold Portal]] | ||
| + | * [[.:Inflict Light Wounds]] | ||
| + | * [[.:Magic Missile]] | ||
| * [[.: | * [[.: | ||
| - | * [[.:Charm Person]] | + | * [[.:Shield]] |
| - | * [[.:Sleep]] | + | |
| * [[.:Silent Image]] | * [[.:Silent Image]] | ||
| + | * [[.:Sleep]] | ||
| * [[.:Summon Monster# | * [[.:Summon Monster# | ||
| - | * [[.: | ||
| - | * [[.:Magic Missile]] | ||
| * [[.: | * [[.: | ||
| ===== 2nd Level ===== | ===== 2nd Level ===== | ||
| - | * [[.:See Invisibility]] | ||
| - | * [[.: | ||
| - | * [[.:Minor Image]] | ||
| - | * [[.:Locate Object]] | ||
| - | * [[.: | ||
| * [[.:Arcane Lock]] | * [[.:Arcane Lock]] | ||
| + | * [[.: | ||
| + | * [[.: | ||
| + | * [[.:Cure Moderate Wounds]] | ||
| + | * [[.: | ||
| * [[.:Detect Alignment]] | * [[.:Detect Alignment]] | ||
| * [[.:Detect Thoughts]] | * [[.:Detect Thoughts]] | ||
| - | * [[.:Continual Flame]] | + | * [[.:Find Traps]] |
| + | * [[.:Hold Person]] | ||
| + | * [[.:Inflict Moderate Wounds]] | ||
| + | * [[.: | ||
| * [[.:Knock]] | * [[.:Knock]] | ||
| + | * [[.: | ||
| + | * [[.:Locate Object]] | ||
| + | * [[.:Magic Mouth]] | ||
| + | * [[.:Minor Image]] | ||
| + | * [[.:Mirror Image]] | ||
| + | * [[.: | ||
| + | * [[.:See Invisibility]] | ||
| + | * [[.: | ||
| + | * [[.:Speak with Animals]] | ||
| * [[.:Summon Monster# | * [[.:Summon Monster# | ||
| + | * [[.:Web]] | ||
| ===== 3rd Level ===== | ===== 3rd Level ===== | ||
| - | * [[.:Fly]] | + | * [[.:bestow curse]] |
| - | * [[.:Hold Person]] | + | * [[.:clairaudience_clairvoyance]] |
| + | * [[.:cure serious wounds]] | ||
| * [[.:Dispel Magic]] | * [[.:Dispel Magic]] | ||
| - | * [[.:clairaudience_clairvoyance]] | + | * [[.:Explosive Runes]] |
| * [[.: | * [[.: | ||
| + | * [[.:Fly]] | ||
| + | * [[.:Haste]] | ||
| + | * [[.:Hold Person]] | ||
| + | * [[.:inflict serious wounds]] | ||
| + | * [[.: | ||
| * [[.: | * [[.: | ||
| * [[.:Magic Circle]] | * [[.:Magic Circle]] | ||
| - | * [[.:Invisibility Sphere]] | + | * [[.:Prayer]] |
| - | * [[.: | + | |
| - | * [[.:Haste]] | + | |
| * [[.: | * [[.: | ||
| - | * [[.:Water Breathing]] | + | * [[.:remove curse]] |
| - | * [[.:Explosive Runes]] | + | * [[.:remove disease]] |
| * [[.:Rope Trick]] | * [[.:Rope Trick]] | ||
| + | * [[.:Slow]] | ||
| + | * [[.:Speak with Dead]] | ||
| * [[.: | * [[.: | ||
| * [[.:Summon Monster# | * [[.:Summon Monster# | ||
| + | * [[.:Water Breathing]] | ||
basic20/spells/arcane.1326604793.txt.gz · Last modified: 2012/01/15 05:19 by cedwards