basic20:classes:fighter
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| basic20:classes:fighter [2011/01/08 19:24] – Removed Alignment cedwards | basic20:classes:fighter [2014/05/16 23:27] (current) – removed cedwards | ||
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| - | ====== Fighter ====== | ||
| - | **Hit Die:** d10\\ | ||
| - | **Class Skills:** [[..skills: | ||
| - | **Skill Ranks/ | ||
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| - | ^ Level ^ Base Attack Bonus ^ Base Magic Bonus ^ Fort Save ^ Ref Save ^ Will Save ^ Special | ||
| - | | 1 | +1 | +0 | +2 | +0 | +0 | Bonus feat | | ||
| - | | 2 | +2 | +0 | +3 | +0 | +0 | Bonus feat | | ||
| - | | 3 | +3 | +1 | +3 | +1 | +1 | | | ||
| - | | 4 | +4 | +1 | +4 | +1 | +1 | Bonus feat | | ||
| - | | 5 | +5 | +1 | +4 | +1 | +1 | | | ||
| - | | 6 | +6 | +2 | +5 | +2 | +2 | Bonus feat | | ||
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| - | ===== Class Features ===== | ||
| - | ?? Weapon and Armor Proficiency :: The fighter is proficient in the use of all simple and martial weapons, light and medium armor, and shields (but not tower shields). !! | ||
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| - | ?? Bonus Feats :: At 1st level and every even level thereafter, a fighter gains a bonus feat in addition to any gained through normal, non-class based character advancement. | ||
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| - | ?? Weapon Specialization :: On achieving 4th level or higher, as a feat the fighter (and only the fighter) may take Weapon Specialization. Weapon Specialization adds a +2 damage bonus with a chosen weapon. The fighter must have Weapon Focus with that weapon to take Weapon Specialization. If the weapon is a ranged weapon, the damage bonus only applies if the target is within 30 feet, because only at that range can the fighter strike precisely enough to hit more effectively. The fighter may take this feat as a bonus feat or as a regular one. !! | ||
basic20/classes/fighter.1294514670.txt.gz · Last modified: 2011/01/08 19:24 by cedwards