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basic20:abilities [2012/12/09 22:17] cedwardsbasic20:abilities [2015/01/01 16:24] (current) – [Changing Ability Scores] Restricting maximum ability score to 20 cedwards
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 The Score of these Abilities ranges from 0 to infinity.  A limit, if any, will be specified in the rules.  The normal human range is 3 to 18. It is possible for a creature to have a score of "none" A score of "none" is not the same as a score of "0" A score of "none" means that the creature does not possess the ability at all.  The modifier for a score of "none" is +0. The Score of these Abilities ranges from 0 to infinity.  A limit, if any, will be specified in the rules.  The normal human range is 3 to 18. It is possible for a creature to have a score of "none" A score of "none" is not the same as a score of "0" A score of "none" means that the creature does not possess the ability at all.  The modifier for a score of "none" is +0.
  
-Str 0 means that the character cannot move at all. He lies helpless on the ground. +  * Str 0 means that the character cannot move at all. He lies helpless on the ground. 
- +  Dex 0 means that the character cannot move at all. He stands motionless, rigid, and helpless. 
-Dex 0 means that the character cannot move at all. He stands motionless, rigid, and helpless. +  Con 0 means that the character is dead. 
- +  Int 0 means that the character cannot think and is unconscious in a coma like stupor, helpless. 
-Con 0 means that the character is dead. +  Wis 0 means that the character is withdrawn into a deep sleep filled with nightmares, helpless. 
- +  Cha 0 means that the character is withdrawn into a catatonic, coma like stupor, helpless.
-Int 0 means that the character cannot think and is unconscious in a coma like stupor, helpless. +
- +
-Wis 0 means that the character is withdrawn into a deep sleep filled with nightmares, helpless. +
- +
-Cha 0 means that the character is withdrawn into a catatonic, coma like stupor, helpless.+
  
 Keeping track of negative ability score points is never necessary. A character’s ability score can’t drop below 0. Keeping track of negative ability score points is never necessary. A character’s ability score can’t drop below 0.
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 Each ability will have a modifier. The modifier can be calculated using this formula:  Each ability will have a modifier. The modifier can be calculated using this formula: 
  
-(ability/2)-5 (round result down) +**(ability/2)-5 (round result down)** 
  
 The modifier is the number you add to or subtract from the die roll when your character tries to do something related to that ability. A positive modifier is called a bonus, and a negative modifier is called a penalty.  The modifier is the number you add to or subtract from the die roll when your character tries to do something related to that ability. A positive modifier is called a bonus, and a negative modifier is called a penalty. 
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 A creature with no Strength score can't exert force, usually because it has no physical body or because it doesn't move. The creature automatically fails Strength checks. If the creature can attack, it applies its Dexterity modifier to its base attack instead of a Strength modifier.  A creature with no Strength score can't exert force, usually because it has no physical body or because it doesn't move. The creature automatically fails Strength checks. If the creature can attack, it applies its Dexterity modifier to its base attack instead of a Strength modifier. 
- 
  
 ===== Dexterity ===== ===== Dexterity =====
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 A creature with no Constitution has no body or no metabolism. It is immune to any effect that requires a Fortitude save unless the effect works on objects. The creature is also immune to ability damage, ability drain, and energy drain, and always fails Constitution checks.  A creature with no Constitution has no body or no metabolism. It is immune to any effect that requires a Fortitude save unless the effect works on objects. The creature is also immune to ability damage, ability drain, and energy drain, and always fails Constitution checks. 
- 
  
 ===== Intelligence ===== ===== Intelligence =====
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 Anything with no Wisdom score is an object, not a creature. Anything without a Wisdom score also has no Charisma score, and vice versa.  Anything with no Wisdom score is an object, not a creature. Anything without a Wisdom score also has no Charisma score, and vice versa. 
- 
  
 ===== Charisma ===== ===== Charisma =====
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 In general, a character cannot repeat attempts to influence someone. In general, a character cannot repeat attempts to influence someone.
  
-^  Table: Influencing Attitude  ^^^^^^+== Table: Influencing Attitude ==
 ^ Initial          ^  New Attitude  ^^^^^ ^ Initial          ^  New Attitude  ^^^^^
 ^ Attitude          Hostile   ^  Unfriendly ^ Indifferent ^  Friendly ^  Helpful  ^ ^ Attitude          Hostile   ^  Unfriendly ^ Indifferent ^  Friendly ^  Helpful  ^
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 ===== Changing Ability Scores ===== ===== Changing Ability Scores =====
-Ability scores can increase with no limit+Ability scores can increase to a maximum of 20
  
 Poisons, diseases, and other effects can temporarily harm an ability (temporary ability damage). Ability points lost to damage return on their own, typically at a rate of 1 point per day. Poisons, diseases, and other effects can temporarily harm an ability (temporary ability damage). Ability points lost to damage return on their own, typically at a rate of 1 point per day.
basic20/abilities.1355091476.txt.gz · Last modified: 2012/12/09 22:17 by cedwards

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